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AutoRebar provides free reinforcement detailing tools for concrete structures — no account, login, or license required. You can start detailing right away with unlimited access to core commands, while select advanced dynamic objects carry a generous per-drawing limit.

To remove all object limits and unlock full command functionality, simply activate a perpetual license.

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Partial Access (Limited objects or features)

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AutoRebar: loads the AutoRebar plugin and regenerates the document
Palette: opens the AutoRebar palette
Settings: AutoRebar options
Rebar: creates a custom-shaped Rebar object
Polyline to Rebar: turns a 2D polyline into a Rebar object
Offset Rebar: creates an offset-to-cover Rebar object
Stirrup: creates a Rebar object bent into the shape of a Rebar
Offset Stirrup: creates an offset-to-cover Stirrup object
Crosstie: creates a Rebar object bent into the shape of a crosstie
Loop: creates a loop object (circular stirrup)
Spiral: creates a Spiral object
Chair: creates a Rebar object bent into the shape of a chair
Crosshair: creates a Crosshair object (cross section of a rebar)
Line of Crosshairs: creates a set of crosshairs arranged in a straight line
Circle of Crosshairs: creates a set of crosshairs arranged in a circle
Arc of Crosshairs: creates a set of crosshairs arranged in an arc
Offset Line of Crosshairs: creates a set of offset-to-cover crosshairs arranged in a straight line
Offset Circle of Crosshairs: creates a set of offset-to-cover crosshairs arranged in a circle
Offset Arc of Crosshairs: creates a set of offset-to-cover crosshairs arranged in an arc
Mark: creates a new Mark object.
Marks are referenced by the BBS for scheduling and quantity take-off
Callout: creates a new Callout object.
Unlike Marks, Callouts are not considered for scheduling and quantity take-off
Trace Links: shows arrows that indicate the data links established
by all AutoRebar objects within the drawing
Hide links: removes the arrows displayed by Trace Links
Remove Gaps: removes any gaps in the numbering sequence of Marks that share the same tag
Trace Conflicts: shows arrows that indicate whether any conflicts exist between linked AutoRebar objects such as multiple Marks that have identical tag and number but are linked to different Rebar objects
Hide conflicts: removes the arrows drawn by Trace Conflicts
BBS: creates or updates the global Bar Bending Schedule from all the Marks in the current drawing
Bar List: exports scheduling data to CSV file (Comma-separated Values)
from all the Marks that are present in the current drawing.
BBS by selection: creates a BBS from the Marks in the selection set
Bar List by Selection: exports a Bar List from the Marks in the selection set
Edit (double click): edits the properties of AutoRebar objects such as Rebars, Crosshairs, Marks, and Callouts.
A double click on the AutoRebar object also activates this command.
Append: appends an extra vertex to the specified end of a Rebar object
Remove: removes the specified end from a Rebar object
Edit Scale: edits the scale property of multiple AutoRebar objects included in the selection
Explode Selected: explodes the AutoRebar objects included in the selection into standard AutoCAD entities.
Explode All: explodes all the AutoRebar objects in the current drawing into standard AutoCAD entities.

Full Access (Unlimited)

Partial Access (Limited objects or features)

Not available (Premium only)